Searched refs:iButton (Results 1 – 2 of 2) sorted by relevance
114 u8 iButton; in main() local126 for ( iButton = 0; iButton < NUM_KPAD_BUTTONS; ++iButton ) in main()128 if ( (input.hold >> iButton) & 0x1 ) in main()130 ++s_holdCount[iButton]; in main()134 s_holdCount[iButton] = 0; in main()137 if ( HOLD_THRESHOLD < s_holdCount[iButton] ) in main()139 g_longHold |= 0x1 << iButton; in main()140 s_holdCount[iButton] -= HOLD_WAIT; in main()144 g_longHold &= ~(0x1 << iButton); in main()
143 u8 iButton; in main() local159 for ( iButton = 0; iButton < 32; ++iButton ) in main()161 if ( (hold >> iButton) & 0x1 ) in main()163 ++s_holdCount[iButton]; in main()167 s_holdCount[iButton] = 0; in main()170 if ( HOLD_THRESHOLD < s_holdCount[iButton] ) in main()172 s_longHold |= 0x1 << iButton; in main()176 s_longHold &= ~(0x1 << iButton); in main()