Searched refs:MY_NICKNAME (Results 1 – 1 of 1) sorted by relevance
83 #define MY_NICKNAME L"Wii" // the nickname to display in the parent device selection sc… macro700 (void)NETMemCpy(sConnectedNickName[0], MY_NICKNAME, MY_NICKNAME_LENGTH * 2); in TransToLobby()715 NETSwapAndCopyMemory16(sMyGameInfo.nickName, MY_NICKNAME, MY_NICKNAME_LENGTH*sizeof(u16)); in TransToLobby()