Searched refs:BALL_FIELD_WIDTH (Results 1 – 2 of 2) sorted by relevance
33 #define BALL_FIELD_WIDTH 256 macro178 if ((x < 0) || (x > BALL_FIELD_WIDTH - BALL_RADIUS * 2)) in UpdateBalls()
507 GXPosition3s16((s16) (x + BALL_FIELD_WIDTH), (s16) (y), (s16) z); in Draw()509 … GXPosition3s16((s16) (x + BALL_FIELD_WIDTH), (s16) (y + BALL_FIELD_HEIGHT), (s16) z); in Draw()