Searched refs:ATTRIBUTE_ALIGN (Results 1 – 16 of 16) sorted by relevance
3 u8 Default_tex[] ATTRIBUTE_ALIGN(32) = {14 u8 No1_tex[] ATTRIBUTE_ALIGN(32) = {49 u8 No2_tex[] ATTRIBUTE_ALIGN(32) = {
95 static u8 program_buffer[program_buffer_max] ATTRIBUTE_ALIGN(32);123 static MPDLConfig mpdlConfig ATTRIBUTE_ALIGN(32) =200 static u8 banner_character_buffer[sizeof(u16) * 16 * 16] ATTRIBUTE_ALIGN(32); in main()201 static u8 banner_palette_buffer[sizeof(u16) * 16] ATTRIBUTE_ALIGN(32); in main()
104 static u8 program_buffer[program_buffer_max] ATTRIBUTE_ALIGN(32);108 static MPDLConfig mpdlConfig ATTRIBUTE_ALIGN(32) =
51 static u8 program_buffer[program_buffer_max] ATTRIBUTE_ALIGN(32);
45 static MPDLConfig mpdlConfig ATTRIBUTE_ALIGN(32) =
92 MPDSDataSet ATTRIBUTE_ALIGN(2); typedef
180 static u8 sStateManagementThreadStack[STACK_SIZE] ATTRIBUTE_ALIGN(32);181 static u8 sDataSharingThreadStack[STACK_SIZE] ATTRIBUTE_ALIGN(32);182 static u8 sUpdateGameInfoThreadStack[STACK_SIZE] ATTRIBUTE_ALIGN(32);456 static const u32 font[] ATTRIBUTE_ALIGN(32) = in Draw()467 static const u16 pal[16] ATTRIBUTE_ALIGN(32) = in Draw()
34 static char l_vfWork[WORK_SIZE] ATTRIBUTE_ALIGN(32);94 static u8 l_writeData[TEST_DATA_SIZE] ATTRIBUTE_ALIGN(32);
192 static u32 frameData[512/sizeof(u32)] ATTRIBUTE_ALIGN(32); in DoMPCommunication()
194 static u32 frameData[512/sizeof(u32)] ATTRIBUTE_ALIGN(32); in main()
77 static u8 sampleFifoBuf[ SAMPLE_FIFO_SIZE ] ATTRIBUTE_ALIGN( 32 );81 … sampleFontBuf[ OSRoundUp32B( OS_FONT_SIZE_ANSI + OS_FONT_SIZE_SJIS ) ] ATTRIBUTE_ALIGN( 32 );
136 static u32 libWorkMem[NWC24_WORK_MEM_SIZE/sizeof(u32)] ATTRIBUTE_ALIGN(32); in DownloadTaskMain()
43 static u8 testThreadStack[STACK_SIZE] ATTRIBUTE_ALIGN(32);
66 static u8 testThreadStack[STACK_SIZE] ATTRIBUTE_ALIGN(32);
104 static u8 NetworkThreadStack[NETWORK_THREAD_STACK_SIZE] ATTRIBUTE_ALIGN(32);
67 static u8 sampleFifoBuf[ REXDEMO_FIFO_SIZE ] ATTRIBUTE_ALIGN( 32 );70 … sampleFontBuf[ OSRoundUp32B( OS_FONT_SIZE_ANSI + OS_FONT_SIZE_SJIS ) ] ATTRIBUTE_ALIGN( 32 );