Searched refs:sMyGameInfo (Results 1 – 1 of 1) sorted by relevance
179 static MyGameInfo sMyGameInfo; variable705 (void)NETMemSet(&sMyGameInfo, 0, sizeof(sMyGameInfo)); in TransToLobby()706 sMyGameInfo.nickNameLength = MY_NICKNAME_LENGTH; in TransToLobby()708 NETSwapAndCopyMemory16(sMyGameInfo.nickName, MY_NICKNAME, MY_NICKNAME_LENGTH*sizeof(u16)); in TransToLobby()709 sMyGameInfo.entryCount = 0; in TransToLobby()710 sMyGameInfo.periodicalCount = 0; in TransToLobby()711 (void)NETMemCpy( sMpConfig.userGameInfo, &sMyGameInfo, sizeof(sMyGameInfo) ); in TransToLobby()1050 sMyGameInfo.entryCount = MPCountPopulation(MPGetConnectedAIDs()); in UpdateGameInfoThreadFunc()1051 sMyGameInfo.periodicalCount++; in UpdateGameInfoThreadFunc()1052 (void)MPSetUserGameInfo(&sMyGameInfo, sizeof(sMyGameInfo)); in UpdateGameInfoThreadFunc()