Searched refs:iButton (Results 1 – 2 of 2) sorted by relevance
109 u8 iButton; in main() local120 for ( iButton = 0; iButton < NUM_KPAD_BUTTONS; ++iButton ) in main()122 if ( (input.hold >> iButton) & 0x1 ) in main()124 ++s_holdCount[iButton]; in main()128 s_holdCount[iButton] = 0; in main()131 if ( HOLD_THRESHOLD < s_holdCount[iButton] ) in main()133 g_longHold |= 0x1 << iButton; in main()137 g_longHold &= ~(0x1 << iButton); in main()
111 u8 iButton; in main() local123 for ( iButton = 0; iButton < NUM_KPAD_BUTTONS; ++iButton ) in main()125 if ( (input.hold >> iButton) & 0x1 ) in main()127 ++s_holdCount[iButton]; in main()131 s_holdCount[iButton] = 0; in main()134 if ( HOLD_THRESHOLD < s_holdCount[iButton] ) in main()136 g_longHold |= 0x1 << iButton; in main()137 s_holdCount[iButton] -= HOLD_WAIT; in main()141 g_longHold &= ~(0x1 << iButton); in main()