Searched refs:TextureD (Results 1 – 2 of 2) sorted by relevance
| /RevoEX-2.1/build/demos/nwc24demo/include/ |
| D | ChannelJump.h | 57 GXTexObj TextureD, Texture1, Texture2; variable
|
| /RevoEX-2.1/build/demos/nwc24demo/src/ChannelJump/ |
| D | ChannelJump.c | 266 GXInitTexObj( &TextureD, (void*)Default_tex, 8, 8, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE); in main() 270 … GXInitTexObjLOD( &TextureD, GX_LINEAR, GX_LINEAR, 0.f, 0.f, 0.f, GX_FALSE, GX_FALSE, GX_ANISO_1); in main() 464 GXLoadTexObj( &TextureD, GX_TEXMAP0); in DrawRectangles()
|