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/RevoEX-2.1/build/demos/nwc24demo/include/
DChannelJump.h57 GXTexObj TextureD, Texture1, Texture2; variable
/RevoEX-2.1/build/demos/nwc24demo/src/ChannelJump/
DChannelJump.c266 GXInitTexObj( &TextureD, (void*)Default_tex, 8, 8, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE); in main()
270 … GXInitTexObjLOD( &TextureD, GX_LINEAR, GX_LINEAR, 0.f, 0.f, 0.f, GX_FALSE, GX_FALSE, GX_ANISO_1); in main()
464 GXLoadTexObj( &TextureD, GX_TEXMAP0); in DrawRectangles()