Searched refs:STATE_EDIT_WII_ID (Results 1 – 3 of 3) sorted by relevance
71 STATE_EDIT_WII_ID, // Editing Wii number enumerator
200 case STATE_EDIT_WII_ID: in Render()357 PrintWiiId( printX, printY, g_editFriendInfo.wiiId, g_state == STATE_EDIT_WII_ID ); in RenderFriendInfo()
88 case STATE_EDIT_WII_ID: UpdateEditWiiId( input ); break; in Update()271 g_state = STATE_EDIT_WII_ID; in UpdateSelectEditItem()