Searched refs:MY_NICKNAME_LENGTH (Results 1 – 1 of 1) sorted by relevance
78 #define MY_NICKNAME_LENGTH 3 // the number of UTF16BE characters in MY_NICKNAME (maximum … macro693 (void)NETMemCpy(sConnectedNickName[0], MY_NICKNAME, MY_NICKNAME_LENGTH * 2); in TransToLobby()694 ASSERT(MY_NICKNAME_LENGTH * 2 <= sizeof(sConnectedNickName[0]) - 2); in TransToLobby()706 sMyGameInfo.nickNameLength = MY_NICKNAME_LENGTH; in TransToLobby()708 NETSwapAndCopyMemory16(sMyGameInfo.nickName, MY_NICKNAME, MY_NICKNAME_LENGTH*sizeof(u16)); in TransToLobby()