Searched refs:GetState (Results 1 – 1 of 1) sorted by relevance
193 static inline s32 GetState( void );363 state = GetState(); in Draw()544 inline s32 GetState( void ) in GetState() function554 return GetState(); in WaitForStateChange()894 state = GetState(); in DataSharingThreadFunc()929 if ( state != GetState() ) in DataSharingThreadFunc()1045 switch ( GetState() ) in UpdateGameInfoThreadFunc()