Searched refs:zAxis (Results 1 – 2 of 2) sorted by relevance
99 math::VEC3 zAxis(0.0f ,0.0f, 1.0f); in Update() local105 zAxis); in Update()171 math::VEC3 zAxis, in CalculateLocalMatrix() argument175 math::VEC3 &rz = zAxis; in CalculateLocalMatrix()252 math::VEC3& zAxis) const in CalculateScreenLocalMatrix()255 math::VEC3 &rz = zAxis; in CalculateScreenLocalMatrix()
84 math::VEC3 zAxis,92 math::VEC3& zAxis) const;