Searched refs:x16 (Results 1 – 1 of 1) sorted by relevance
617 u16 x16 = static_cast<u16>(viewport.GetBound().GetX()); in ActivateViewport() local631 (x16 | (y16 << 16)), in ActivateViewport()673 u16 x16 = static_cast<u16>(scissor.GetX()); in ActivateScissor() local684 enabled ? (x16 | (y16 << 16)) : 0, in ActivateScissor()685 …enabled ? ((x16 + w16 - 1) | ((y16 + h16 - 1) << 16)) : ((s_RenderBufferWidth - 1) | ((s_RenderBuf… in ActivateScissor()