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/NW4C-2.0.3/sources/libraries/anim/
Danim_AnimBlend.cpp60 const float weightedSrc = srcWeights[0] * (*srcPtr); in Blend() local
63 *dstPtr += weightedSrc; in Blend()
67 *dstPtr = weightedSrc; in Blend()
91 const float weightedSrc = srcWeight * srcValues[compIdx]; in BlendFloatVector() local
94 dstValues[compIdx] += weightedSrc; in BlendFloatVector()
98 dstValues[compIdx] = weightedSrc; in BlendFloatVector()
198 const float weightedSrc = srcWeights[0] * srcColor[compIdx]; in Blend() local
201 dstColor[compIdx] += weightedSrc; in Blend()
205 dstColor[compIdx] = weightedSrc; in Blend()