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Searched refs:waveSoundMax (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DManager.cpp80 numSounds += soundArchivePlayerInfo.waveSoundMax; in GetRequiredMemSize()
Dsnd_SoundArchiveFileReader.cpp335 info->waveSoundMax = data->waveSoundMax; in ReadSoundArchivePlayerInfo()
Dsnd_HioSoundArchive.cpp332 NN_LOG("waveSoundMax (%2d)\n", info.waveSoundMax ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp263 m_WaveSoundInstanceManager.GetRequiredMemSize(soundArchivePlayerInfo.waveSoundMax), 4 ); in GetRequiredMemSize()
341 if ( ! SetupWaveSound( arc, soundArchivePlayerInfo.waveSoundMax, &buf, endp ) ) in SetupMram()
Dsnd_RomSoundArchive.cpp445 NN_LOG("waveSoundMax (%2d)\n", info.waveSoundMax ); in LoadHeader()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchive.h417 int waveSoundMax; //!< 確保するウェーブサウンドインスタンスの数です。 member
Dsnd_SoundArchiveFile.h517 nw::ut::ResU16 waveSoundMax; member