Searched refs:voice (Results 1 – 11 of 11) sorted by relevance
81 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize() local83 voice.~Voice(); // デストラクタ呼び出し in Finalize()94 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices() local95 voice.Stop(); in StopAllVoices()96 if ( voice.m_Callback != NULL ) in StopAllVoices()98 voice.m_Callback( in StopAllVoices()99 &voice, in StopAllVoices()101 voice.m_pCallbackData in StopAllVoices()104 voice.Free(); in StopAllVoices()122 Voice& voice = m_FreeVoiceList.GetFront(); in AllocVoice() local[all …]
449 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop() local450 if ( voice != NULL ) in Stop()452 voice->Stop(); in Stop()458 Voice* voice = m_Channels[ch].m_pVoice; in Stop()459 if ( voice != NULL ) in Stop()461 voice->Stop(); in Stop()1022 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices() local1028 if ( voice == NULL ) in AllocVoices()1041 voice->SetFrontBypass( IsFrontBypass() ); in AllocVoices()1043 track.m_pVoice = voice; in AllocVoices()[all …]
583 Voice* voice, in VoiceCallbackFunc() argument595 voice->Free(); in VoiceCallbackFunc()599 voice->Free(); in VoiceCallbackFunc()653 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel() local659 if ( voice == NULL ) in AllocChannel()665 channel->m_pVoice = voice; in AllocChannel()
116 HardwareChannel& voice = m_FreeList.GetFront(); in Finalize() local118 voice.~HardwareChannel(); // デストラクタ呼び出し in Finalize()
881 Voice* voice = static_cast<Voice*>( callbackData ); in HardwareChannelCallbackFunc() local883 NW_NULL_ASSERT( voice ); in HardwareChannelCallbackFunc()899 for ( int channelIndex = 0; channelIndex < voice->m_ChannelCount; channelIndex++ ) in HardwareChannelCallbackFunc()901 HardwareChannel* pChannel = voice->m_pHardwareChannel[ channelIndex ]; in HardwareChannelCallbackFunc()916 voice->m_pHardwareChannel[ channelIndex ] = NULL; in HardwareChannelCallbackFunc()919 voice->m_IsPause = false; in HardwareChannelCallbackFunc()920 voice->m_IsStart = false; in HardwareChannelCallbackFunc()922 voice->m_ChannelCount = 0; in HardwareChannelCallbackFunc()925 voice->Free(); in HardwareChannelCallbackFunc()928 if ( voice->m_Callback != NULL ) in HardwareChannelCallbackFunc()[all …]
606 data.voice = SoundSystem::GetVoiceCount(); in CalcProcessCost()
55 void FreeVoice( Voice* voice );70 void ChangeVoicePriority( Voice* voice );77 void AppendVoiceList( Voice* voice );78 void RemoveVoiceList( Voice* voice );
230 u8 voice; // 使用ボイス数 member
279 Voice* voice,
64 Voice* voice,
98 Voice* voice,