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Searched refs:voice (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_VoiceManager.cpp81 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize() local
83 voice.~Voice(); // デストラクタ呼び出し in Finalize()
94 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices() local
95 voice.Stop(); in StopAllVoices()
96 if ( voice.m_Callback != NULL ) in StopAllVoices()
98 voice.m_Callback( in StopAllVoices()
99 &voice, in StopAllVoices()
101 voice.m_pCallbackData in StopAllVoices()
104 voice.Free(); in StopAllVoices()
122 Voice& voice = m_FreeVoiceList.GetFront(); in AllocVoice() local
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Dsnd_StreamSoundPlayer.cpp449 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop() local
450 if ( voice != NULL ) in Stop()
452 voice->Stop(); in Stop()
458 Voice* voice = m_Channels[ch].m_pVoice; in Stop()
459 if ( voice != NULL ) in Stop()
461 voice->Stop(); in Stop()
1022 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices() local
1028 if ( voice == NULL ) in AllocVoices()
1041 voice->SetFrontBypass( IsFrontBypass() ); in AllocVoices()
1043 track.m_pVoice = voice; in AllocVoices()
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Dsnd_Channel.cpp583 Voice* voice, in VoiceCallbackFunc() argument
595 voice->Free(); in VoiceCallbackFunc()
599 voice->Free(); in VoiceCallbackFunc()
653 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel() local
659 if ( voice == NULL ) in AllocChannel()
665 channel->m_pVoice = voice; in AllocChannel()
Dsnd_HardwareChannelManager.cpp116 HardwareChannel& voice = m_FreeList.GetFront(); in Finalize() local
118 voice.~HardwareChannel(); // デストラクタ呼び出し in Finalize()
Dsnd_Voice.cpp881 Voice* voice = static_cast<Voice*>( callbackData ); in HardwareChannelCallbackFunc() local
883 NW_NULL_ASSERT( voice ); in HardwareChannelCallbackFunc()
899 for ( int channelIndex = 0; channelIndex < voice->m_ChannelCount; channelIndex++ ) in HardwareChannelCallbackFunc()
901 HardwareChannel* pChannel = voice->m_pHardwareChannel[ channelIndex ]; in HardwareChannelCallbackFunc()
916 voice->m_pHardwareChannel[ channelIndex ] = NULL; in HardwareChannelCallbackFunc()
919 voice->m_IsPause = false; in HardwareChannelCallbackFunc()
920 voice->m_IsStart = false; in HardwareChannelCallbackFunc()
922 voice->m_ChannelCount = 0; in HardwareChannelCallbackFunc()
925 voice->Free(); in HardwareChannelCallbackFunc()
928 if ( voice->m_Callback != NULL ) in HardwareChannelCallbackFunc()
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Dsnd_SoundThread.cpp606 data.voice = SoundSystem::GetVoiceCount(); in CalcProcessCost()
/NW4C-2.0.3/include/nw/snd/
Dsnd_VoiceManager.h55 void FreeVoice( Voice* voice );
70 void ChangeVoicePriority( Voice* voice );
77 void AppendVoiceList( Voice* voice );
78 void RemoveVoiceList( Voice* voice );
Dsnd_SoundThread.h230 u8 voice; // 使用ボイス数 member
Dsnd_StreamSoundPlayer.h279 Voice* voice,
Dsnd_Voice.h64 Voice* voice,
Dsnd_Channel.h98 Voice* voice,