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/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp259 nw::math::VEC3 vertexLightDirection(0.0f, 0.0f, -1.0f); in BuildLights() local
260 vertexLightDirection.Normalize(); in BuildLights()
261 resVertexLight.SetDirection(vertexLightDirection); in BuildLights()