Searched refs:valueAlpha (Results 1 – 2 of 2) sorted by relevance
666 …BufferInput(nw::lyt::GraphicsResource &graphicsResource, int index, bool valueRgb, bool valueAlpha) in SetTevBufferInput() argument675 valueAlpha? GL_PREVIOUS : GL_PREVIOUS_BUFFER_DMP); in SetTevBufferInput()681 NW_UNUSED_VARIABLE(valueAlpha) in SetTevBufferInput()
260 …d SetTevBufferInput(GraphicsResource &graphicsResource, int index, bool valueRgb, bool valueAlpha);