Searched refs:value2 (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Common.h | 251 …SrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2); 252 …cAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2); 253 …(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value1, TevOpRgb value2); 254 …(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp value1, TevOpAlp value2);
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 509 …vSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2) in SetTevSrcRgb() argument 513 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb() 519 …rcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2) in SetTevSrcAlpha() argument 523 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha() 529 …b(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value1, TevOpRgb value2) in SetTevOperandRgb() argument 556 GLint ivec[3] = { tevOpRgb[value0], tevOpRgb[value1], tevOpRgb[value2] }; in SetTevOperandRgb() 562 …a(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp value1, TevOpAlp value2) in SetTevOperandAlpha() argument 587 GLint ivec[3] = { tevOpAlp[value0], tevOpAlp[value1], tevOpAlp[value2] }; in SetTevOperandAlpha()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResTextureMapper.h | 157 u32 value2 = table2[value]; in SetMinFilter() local 158 internal::SetCmdValue( &command.second[CMD_INDEX], value2, CMD_MASK2, CMD_SHIFT2 ); in SetMinFilter()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 1733 register s32 value2 = fkeyUpdater.GetValue2(); in ParticleFloatImmediate4KeyUpdater() local 1755 value = value2 * difftime / lifeParam + value0; in ParticleFloatImmediate4KeyUpdater() 1757 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater() 1794 value = value2 * difftime / life[index] + value0; in ParticleFloatImmediate4KeyUpdater() 1796 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater() 1844 math::VEC3 value2 = fkeyUpdater.GetValue2(); in ParticleVector3Immediate4KeyUpdater() local 1866 value = value2 * difftime / lifeParam + value0; in ParticleVector3Immediate4KeyUpdater() 1868 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater() 1906 value = value2 * difftime / life[index] + value0; in ParticleVector3Immediate4KeyUpdater() 1908 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()
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