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Searched refs:value2 (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/lyt/
Dlyt_Common.h251 …SrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2);
252 …cAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2);
253 …(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value1, TevOpRgb value2);
254 …(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp value1, TevOpAlp value2);
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Common.cpp509 …vSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2) in SetTevSrcRgb() argument
513 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb()
519 …rcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSrc value2) in SetTevSrcAlpha() argument
523 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha()
529 …b(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value1, TevOpRgb value2) in SetTevOperandRgb() argument
556 GLint ivec[3] = { tevOpRgb[value0], tevOpRgb[value1], tevOpRgb[value2] }; in SetTevOperandRgb()
562 …a(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp value1, TevOpAlp value2) in SetTevOperandAlpha() argument
587 GLint ivec[3] = { tevOpAlp[value0], tevOpAlp[value1], tevOpAlp[value2] }; in SetTevOperandAlpha()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h157 u32 value2 = table2[value]; in SetMinFilter() local
158 internal::SetCmdValue( &command.second[CMD_INDEX], value2, CMD_MASK2, CMD_SHIFT2 ); in SetMinFilter()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1733 register s32 value2 = fkeyUpdater.GetValue2(); in ParticleFloatImmediate4KeyUpdater() local
1755 value = value2 * difftime / lifeParam + value0; in ParticleFloatImmediate4KeyUpdater()
1757 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()
1794 value = value2 * difftime / life[index] + value0; in ParticleFloatImmediate4KeyUpdater()
1796 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()
1844 math::VEC3 value2 = fkeyUpdater.GetValue2(); in ParticleVector3Immediate4KeyUpdater() local
1866 value = value2 * difftime / lifeParam + value0; in ParticleVector3Immediate4KeyUpdater()
1868 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()
1906 value = value2 * difftime / life[index] + value0; in ParticleVector3Immediate4KeyUpdater()
1908 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()