Searched refs:utime (Results 1 – 1 of 1) sorted by relevance
1745 u32 utime = (u32)(ftime * 0x10000); in ParticleFloatImmediate4KeyUpdater() local1747 u32 utime = (u32)(ftime.GetS32Value() * 0x10000); in ParticleFloatImmediate4KeyUpdater() local1752 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1760 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1784 u32 utime = (u32)(ftime * 0x10000); in ParticleFloatImmediate4KeyUpdater() local1786 u32 utime = (u32)(ftime.GetS32Value() * 0x10000); in ParticleFloatImmediate4KeyUpdater() local1791 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1799 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1856 u32 utime = (u32)(ftime * 0x10000); in ParticleVector3Immediate4KeyUpdater() local1858 u32 utime = (u32)(ftime.GetFloat32Value() * 0x10000); in ParticleVector3Immediate4KeyUpdater() local[all …]