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Searched refs:userRenderCommand (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_UserRenderNode.h47 UserRenderCommand* userRenderCommand; //!< レンダーコマンドへのポインタ member
50 …w::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE), priority(0), layerId(0), userRenderCommand(NULL) {} in Description()
199 void SetUserRenderCommand(UserRenderCommand* userRenderCommand) in SetUserRenderCommand() argument
208 m_UserRenderCommand = userRenderCommand; in SetUserRenderCommand()
209 userRenderCommand->SetUserRenderNode(this); in SetUserRenderCommand()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_UserRenderNode.cpp38 m_UserRenderCommand(description.userRenderCommand), in UserRenderNode()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp463 … nw::gfx::UserRenderCommand* userRenderCommand = userRenderNode->GetUserRenderCommand(); in SubmitView() local
468 EnqueueRenderCommand( userRenderCommand, in SubmitView()