Searched refs:usedFlag (Results 1 – 2 of 2) sorted by relevance
328 u32 usedFlag = 0; in SetupActivateVertexAttributeCommand_() local371 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()399 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()439 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()472 while (usedFlag & (0x1 << usageIndex)) { --usageIndex; } in SetupActivateVertexAttributeCommand_()474 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
96 u32 usedFlag = 0; in SetupParticleVertexAttributeCommand() local106 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()152 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()