Searched refs:useParticleMaterial (Results 1 – 2 of 2) sorted by relevance
115 ParticleEffect::Setup(gfx::ResGraphicsFile resource, bool useParticleMaterial) in Setup() argument121 if (useParticleMaterial) in Setup()
581 void Setup(gfx::ResGraphicsFile resource, bool useParticleMaterial = false);