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Searched refs:useGeometry (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp130 ShaderProgram::ActivateShaderProgramMode(bool useGeometry) in ActivateShaderProgramMode() argument
132 nw::gfx::internal::SetupShaderProgramMode( useGeometry ); in ActivateShaderProgramMode()
134 m_GeometryShaderMode = useGeometry ? GEOMETRY_SHADER_MODE_USED : GEOMETRY_SHADER_MODE_NONE; in ActivateShaderProgramMode()
135 m_DisableGeometry[0] = useGeometry ? 1 : 0; in ActivateShaderProgramMode()
Dgfx_ActivateCommand.cpp700 SetupShaderProgramMode(bool useGeometry) in SetupShaderProgramMode() argument
737 if ( useGeometry ) in SetupShaderProgramMode()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ActivateCommand.h441 s32 SetupShaderProgramMode(bool useGeometry);
Dgfx_ShaderProgram.h73 void ActivateShaderProgramMode(bool useGeometry);