Searched refs:updaterMemory (Results 1 – 9 of 9) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_PerspectiveProjectionUpdater.cpp | 35 void* updaterMemory = allocator->Alloc(sizeof(PerspectiveProjectionUpdater)); in Create() local 36 NW_NULL_ASSERT(updaterMemory); in Create() 52 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, true, resUpdater); in Create() 63 void* updaterMemory = allocator->Alloc(sizeof(PerspectiveProjectionUpdater)); in Create() local 64 NW_NULL_ASSERT(updaterMemory); in Create() 66 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_LookAtTargetViewUpdater.cpp | 35 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create() local 36 NW_NULL_ASSERT(updaterMemory); in Create() 51 return new(updaterMemory) LookAtTargetViewUpdater(allocator, true, resUpdater); in Create() 60 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create() local 61 NW_NULL_ASSERT(updaterMemory); in Create() 63 return new(updaterMemory) LookAtTargetViewUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_FrustumProjectionUpdater.cpp | 36 void* updaterMemory = allocator->Alloc(sizeof(FrustumProjectionUpdater)); in Create() local 37 NW_NULL_ASSERT(updaterMemory); in Create() 54 return new(updaterMemory) FrustumProjectionUpdater(allocator, true, resUpdater); in Create() 63 void* updaterMemory = allocator->Alloc(sizeof(FrustumProjectionUpdater)); in Create() local 64 NW_NULL_ASSERT(updaterMemory); in Create() 66 return new(updaterMemory) FrustumProjectionUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_RotateViewUpdater.cpp | 35 void* updaterMemory = allocator->Alloc(sizeof(RotateViewUpdater)); in Create() local 36 NW_NULL_ASSERT(updaterMemory); in Create() 51 return new(updaterMemory) RotateViewUpdater(allocator, true, resUpdater); in Create() 60 void* updaterMemory = allocator->Alloc(sizeof(RotateViewUpdater)); in Create() local 61 NW_NULL_ASSERT(updaterMemory); in Create() 63 return new(updaterMemory) RotateViewUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_OrthoProjectionUpdater.cpp | 36 void* updaterMemory = allocator->Alloc(sizeof(OrthoProjectionUpdater)); in Create() local 37 NW_NULL_ASSERT(updaterMemory); in Create() 54 return new(updaterMemory) OrthoProjectionUpdater(allocator, true, resUpdater); in Create() 65 void* updaterMemory = allocator->Alloc(sizeof(OrthoProjectionUpdater)); in Create() local 66 NW_NULL_ASSERT(updaterMemory); in Create() 68 return new(updaterMemory) OrthoProjectionUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_AimTargetViewUpdater.cpp | 35 void* updaterMemory = allocator->Alloc(sizeof(AimTargetViewUpdater)); in Create() local 36 NW_NULL_ASSERT(updaterMemory); in Create() 51 return new(updaterMemory) AimTargetViewUpdater(allocator, true, resUpdater); in Create() 62 void* updaterMemory = allocator->Alloc(sizeof(AimTargetViewUpdater)); in Create() local 63 NW_NULL_ASSERT(updaterMemory); in Create() 65 return new(updaterMemory) AimTargetViewUpdater(allocator, false, resUpdater); in Create()
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| D | gfx_WorldMatrixUpdater.cpp | 39 void* updaterMemory = allocator->Alloc(sizeof(WorldMatrixUpdater)); in Create() local 40 NW_NULL_ASSERT(updaterMemory); in Create() 42 return new(updaterMemory) WorldMatrixUpdater(allocator); in Create()
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| D | gfx_SkeletonUpdater.cpp | 43 void* updaterMemory = allocator->Alloc(sizeof(SkeletonUpdater)); in Create() local 44 NW_NULL_ASSERT(updaterMemory); in Create() 46 return new(updaterMemory) SkeletonUpdater(allocator); in Create()
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| D | gfx_BillboardUpdater.cpp | 37 void* updaterMemory = allocator->Alloc(sizeof(BillboardUpdater)); in Create() local 38 NW_NULL_ASSERT(updaterMemory); in Create() 40 return new(updaterMemory) BillboardUpdater(allocator); in Create()
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