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Searched refs:updaterMemory (Results 1 – 9 of 9) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_PerspectiveProjectionUpdater.cpp35 void* updaterMemory = allocator->Alloc(sizeof(PerspectiveProjectionUpdater)); in Create() local
36 NW_NULL_ASSERT(updaterMemory); in Create()
52 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, true, resUpdater); in Create()
63 void* updaterMemory = allocator->Alloc(sizeof(PerspectiveProjectionUpdater)); in Create() local
64 NW_NULL_ASSERT(updaterMemory); in Create()
66 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, false, resUpdater); in Create()
Dgfx_LookAtTargetViewUpdater.cpp35 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create() local
36 NW_NULL_ASSERT(updaterMemory); in Create()
51 return new(updaterMemory) LookAtTargetViewUpdater(allocator, true, resUpdater); in Create()
60 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create() local
61 NW_NULL_ASSERT(updaterMemory); in Create()
63 return new(updaterMemory) LookAtTargetViewUpdater(allocator, false, resUpdater); in Create()
Dgfx_FrustumProjectionUpdater.cpp36 void* updaterMemory = allocator->Alloc(sizeof(FrustumProjectionUpdater)); in Create() local
37 NW_NULL_ASSERT(updaterMemory); in Create()
54 return new(updaterMemory) FrustumProjectionUpdater(allocator, true, resUpdater); in Create()
63 void* updaterMemory = allocator->Alloc(sizeof(FrustumProjectionUpdater)); in Create() local
64 NW_NULL_ASSERT(updaterMemory); in Create()
66 return new(updaterMemory) FrustumProjectionUpdater(allocator, false, resUpdater); in Create()
Dgfx_RotateViewUpdater.cpp35 void* updaterMemory = allocator->Alloc(sizeof(RotateViewUpdater)); in Create() local
36 NW_NULL_ASSERT(updaterMemory); in Create()
51 return new(updaterMemory) RotateViewUpdater(allocator, true, resUpdater); in Create()
60 void* updaterMemory = allocator->Alloc(sizeof(RotateViewUpdater)); in Create() local
61 NW_NULL_ASSERT(updaterMemory); in Create()
63 return new(updaterMemory) RotateViewUpdater(allocator, false, resUpdater); in Create()
Dgfx_OrthoProjectionUpdater.cpp36 void* updaterMemory = allocator->Alloc(sizeof(OrthoProjectionUpdater)); in Create() local
37 NW_NULL_ASSERT(updaterMemory); in Create()
54 return new(updaterMemory) OrthoProjectionUpdater(allocator, true, resUpdater); in Create()
65 void* updaterMemory = allocator->Alloc(sizeof(OrthoProjectionUpdater)); in Create() local
66 NW_NULL_ASSERT(updaterMemory); in Create()
68 return new(updaterMemory) OrthoProjectionUpdater(allocator, false, resUpdater); in Create()
Dgfx_AimTargetViewUpdater.cpp35 void* updaterMemory = allocator->Alloc(sizeof(AimTargetViewUpdater)); in Create() local
36 NW_NULL_ASSERT(updaterMemory); in Create()
51 return new(updaterMemory) AimTargetViewUpdater(allocator, true, resUpdater); in Create()
62 void* updaterMemory = allocator->Alloc(sizeof(AimTargetViewUpdater)); in Create() local
63 NW_NULL_ASSERT(updaterMemory); in Create()
65 return new(updaterMemory) AimTargetViewUpdater(allocator, false, resUpdater); in Create()
Dgfx_WorldMatrixUpdater.cpp39 void* updaterMemory = allocator->Alloc(sizeof(WorldMatrixUpdater)); in Create() local
40 NW_NULL_ASSERT(updaterMemory); in Create()
42 return new(updaterMemory) WorldMatrixUpdater(allocator); in Create()
Dgfx_SkeletonUpdater.cpp43 void* updaterMemory = allocator->Alloc(sizeof(SkeletonUpdater)); in Create() local
44 NW_NULL_ASSERT(updaterMemory); in Create()
46 return new(updaterMemory) SkeletonUpdater(allocator); in Create()
Dgfx_BillboardUpdater.cpp37 void* updaterMemory = allocator->Alloc(sizeof(BillboardUpdater)); in Create() local
38 NW_NULL_ASSERT(updaterMemory); in Create()
40 return new(updaterMemory) BillboardUpdater(allocator); in Create()