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Searched refs:updaterCapacity (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp312 int updaterCapacity = description.maxUpdaters; in GetMemorySizeInternal() local
313 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in GetMemorySizeInternal()
315 updaterCapacity = resNode.GetParticleUpdatersCount(); in GetMemorySizeInternal()
322 size.Add(sizeof(Updater) * updaterCapacity, 4); in GetMemorySizeInternal()
402 int updaterCapacity = description.maxUpdaters; in Create() local
403 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in Create()
405 updaterCapacity = resNode.GetParticleUpdatersCount(); in Create()
412 memorySize += sizeof(Updater) * updaterCapacity; in Create()
486 node->m_Updaters = ut::MoveArray<Updater>(memory, updaterCapacity); in Create()
487 memory += sizeof(Updater) * updaterCapacity; in Create()