Searched refs:updaterCapacity (Results 1 – 1 of 1) sorted by relevance
312 int updaterCapacity = description.maxUpdaters; in GetMemorySizeInternal() local313 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in GetMemorySizeInternal()315 updaterCapacity = resNode.GetParticleUpdatersCount(); in GetMemorySizeInternal()322 size.Add(sizeof(Updater) * updaterCapacity, 4); in GetMemorySizeInternal()402 int updaterCapacity = description.maxUpdaters; in Create() local403 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in Create()405 updaterCapacity = resNode.GetParticleUpdatersCount(); in Create()412 memorySize += sizeof(Updater) * updaterCapacity; in Create()486 node->m_Updaters = ut::MoveArray<Updater>(memory, updaterCapacity); in Create()487 memory += sizeof(Updater) * updaterCapacity; in Create()