Searched refs:universalNum (Results 1 – 1 of 1) sorted by relevance
311 const int universalNum = 15; in RenderParticleShape() local322 internal::MakeCommandHeader(REG_VS_FLOAT_DATA1, 4 * universalNum, false, 0xF)); in RenderParticleShape()382 internal::MakeCommandHeader(REG_VS_FLOAT_DATA1, 4 * universalNum, false, 0xF)); in RenderParticleShape()