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Searched refs:transformNode (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp88 nw::gfx::TransformNode* transformNode = in SetPosition() local
90 NW_NULL_ASSERT(transformNode); in SetPosition()
92 transformNode->Transform().SetTranslate( x, y, z ); in SetPosition()
101 nw::gfx::TransformNode* transformNode = in SetScale() local
103 NW_NULL_ASSERT(transformNode); in SetScale()
105 transformNode->Transform().SetScale( x, y, z ); in SetScale()
114 nw::gfx::TransformNode* transformNode = in SetRotate() local
116 NW_NULL_ASSERT(transformNode); in SetRotate()
118 transformNode->Transform().SetRotateXYZ( NW_MATH_DEG_TO_RAD(x), in SetRotate()
131 nw::gfx::TransformNode* transformNode = in SetMatrix() local
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/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp351 TransformNode* transformNode = reinterpret_cast<TransformNode*>(object); in SetValue() local
357transformNode->Transform().SetTransform(*reinterpret_cast<const math::Transform3*>(value)); in SetValue()
358 transformNode->Transform().EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetValue()