Searched refs:transformNode (Results 1 – 2 of 2) sorted by relevance
88 nw::gfx::TransformNode* transformNode = in SetPosition() local90 NW_NULL_ASSERT(transformNode); in SetPosition()92 transformNode->Transform().SetTranslate( x, y, z ); in SetPosition()101 nw::gfx::TransformNode* transformNode = in SetScale() local103 NW_NULL_ASSERT(transformNode); in SetScale()105 transformNode->Transform().SetScale( x, y, z ); in SetScale()114 nw::gfx::TransformNode* transformNode = in SetRotate() local116 NW_NULL_ASSERT(transformNode); in SetRotate()118 transformNode->Transform().SetRotateXYZ( NW_MATH_DEG_TO_RAD(x), in SetRotate()131 nw::gfx::TransformNode* transformNode = in SetMatrix() local[all …]
351 TransformNode* transformNode = reinterpret_cast<TransformNode*>(object); in SetValue() local357 … transformNode->Transform().SetTransform(*reinterpret_cast<const math::Transform3*>(value)); in SetValue()358 transformNode->Transform().EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetValue()