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Searched refs:trans (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_DrawerUniform.cpp143 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords() local
148 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LT ].x + trans.x ) * adjust_x; in CalcTextureCoords()
149 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
150 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RB ].x + trans.x ) * adjust_x; in CalcTextureCoords()
151 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
157 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()
158 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
159 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RT ].x + trans.x) * adjust_x; in CalcTextureCoords()
160 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp262 nw::math::VEC3 trans = it->GetTranslate(); in nnMain() local
264 trans.x = xVal * ((paneIdx % 2) ? -0.25f: 0.25f); in nnMain()
265 it->SetTranslate(trans); in nnMain()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmCamera.cpp459 int trans = y-mTouchPanelY; in MoveCamera3D() local
460 expansion -= trans; in MoveCamera3D()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1259 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local
1260 NW_NULL_ASSERT(trans); in InitializeParticles()
1270 nw::math::VEC3 velocity = trans[index]; in InitializeParticles()
1339 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local
1349 nw::math::VEC3 velocity(trans[index].x, 0.0f, trans[index].z); in InitializeParticles()
3277 math::VEC3* trans = in UpdateParticles() local
3283 trans += collection->GetMinActiveIndex(); in UpdateParticles()
3286 internal::VEC3ArrayAddVEC3Array(trans, velocity, diffTime, processCount); in UpdateParticles()