Searched refs:trans (Results 1 – 4 of 4) sorted by relevance
143 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords() local148 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LT ].x + trans.x ) * adjust_x; in CalcTextureCoords()149 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LT ].y + trans.y ) * adjust_y; in CalcTextureCoords()150 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RB ].x + trans.x ) * adjust_x; in CalcTextureCoords()151 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RB ].y + trans.y ) * adjust_y; in CalcTextureCoords()157 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()158 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()159 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RT ].x + trans.x) * adjust_x; in CalcTextureCoords()160 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
262 nw::math::VEC3 trans = it->GetTranslate(); in nnMain() local264 trans.x = xVal * ((paneIdx % 2) ? -0.25f: 0.25f); in nnMain()265 it->SetTranslate(trans); in nnMain()
459 int trans = y-mTouchPanelY; in MoveCamera3D() local460 expansion -= trans; in MoveCamera3D()
1259 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local1260 NW_NULL_ASSERT(trans); in InitializeParticles()1270 nw::math::VEC3 velocity = trans[index]; in InitializeParticles()1339 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local1349 nw::math::VEC3 velocity(trans[index].x, 0.0f, trans[index].z); in InitializeParticles()3277 math::VEC3* trans = in UpdateParticles() local3283 trans += collection->GetMinActiveIndex(); in UpdateParticles()3286 internal::VEC3ArrayAddVEC3Array(trans, velocity, diffTime, processCount); in UpdateParticles()