Searched refs:toName (Results 1 – 20 of 20) sorted by relevance
| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 58 texture.toName.set_ptr(srcTexture->toName.to_ptr()); in CloneTextureAnimMember() 127 animData->toName.set_ptr(src.ptr()->toName.to_ptr()); in CloneTextureAnim()
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| D | anim_ResAnim.cpp | 539 data->toName.set_ptr(""); in CreateEmptyResAnim()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AmbientLight.cpp | 153 resAmbientLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResAmbientLight() 182 if ( resAmbientLight->toName.to_ptr() != NULL ) in DestroyResAmbientLight() 184 allocator->Free( const_cast<char*>( resAmbientLight->toName.to_ptr() ) ); in DestroyResAmbientLight()
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| D | gfx_HemiSphereLight.cpp | 154 resHemiSphereLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResHemiSphereLight() 183 if ( resHemiSphereLight->toName.to_ptr() != NULL ) in DestroyResHemiSphereLight() 185 allocator->Free( const_cast<char*>( resHemiSphereLight->toName.to_ptr() ) ); in DestroyResHemiSphereLight()
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| D | gfx_VertexLight.cpp | 172 resVertexLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResVertexLight() 201 if ( resVertexLight->toName.to_ptr() != NULL ) in DestroyResVertexLight() 203 allocator->Free( const_cast<char*>( resVertexLight->toName.to_ptr() ) ); in DestroyResVertexLight()
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| D | gfx_FragmentLight.cpp | 233 resFragmentLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFragmentLight() 293 resFragmentLight->toName.set_ptr( NULL ); in CloneResFragmentLight() 413 if ( resFragmentLight->toName.to_ptr() != NULL ) in DestroyResFragmentLight() 415 allocator->Free( const_cast<char*>( resFragmentLight->toName.to_ptr() ) ); in DestroyResFragmentLight()
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| D | gfx_Fog.cpp | 157 resFog->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFog() 204 if ( resFog->toName.to_ptr() != NULL ) in DestroyResFog() 206 allocator->Free( const_cast<char*>( resFog->toName.to_ptr() ) ); in DestroyResFog()
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| D | gfx_Material.cpp | 338 buffer->toName.set_ptr(NULL); in CopyResMaterial()
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| D | gfx_Camera.cpp | 248 resCamera->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in Create()
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 35 if ( x->toName.offset != 0 && std::strcmp(key, x->toName.to_ptr()) == 0 ) in GetIndex()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResModel.h | 40 nw::ut::BinString toName; member
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| D | gfx_ResSceneObject.h | 39 nw::ut::BinString toName; member
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| D | gfx_ResSkeleton.h | 48 nw::ut::BinString toName; member
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| D | gfx_ResLookupTable.h | 49 nw::ut::BinString toName; member
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| D | gfx_ResShader.h | 58 nw::ut::BinString toName; member 69 nw::ut::BinString toName; member
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTexture.cpp | 621 textureData->toName.set_ptr(NULL); in Create() 739 textureData->toName.set_ptr(NULL); in Create() 862 textureData->toName.set_ptr(NULL); in Create()
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| D | gfx_ResTextureMapper.cpp | 562 texture->toName.set_ptr(NULL); in ReferResTexture()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResDictionary.h | 96 BinString toName; member
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| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnimGroup.h | 176 ut::BinString toName; member
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| D | anim_ResAnim.h | 68 ut::BinString toName; member
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