Searched refs:tmplist (Results 1 – 2 of 2) sorted by relevance
226 PriorityList tmplist[ TMP_NUM ]; // notice: large stack in SortPriorityList() local232 tmplist[ front.CalcCurrentPlayerPriority() ].PushBack( &front ); in SortPriorityList()236 while ( !tmplist[i].IsEmpty() ) in SortPriorityList()238 Sound& front = tmplist[i].GetFront(); in SortPriorityList()239 tmplist[i].PopFront(); in SortPriorityList()
287 static PriorityList tmplist[ TMP_NUM ]; // notice: large stack in detail_SortPriorityList() local289 for ( int i=0; i<TMP_NUM; i++ ) NW_ASSERT( tmplist[i].IsEmpty() ); in detail_SortPriorityList()296 tmplist[ front.CalcCurrentPlayerPriority() ].PushBack( &front ); in detail_SortPriorityList()300 while ( !tmplist[i].IsEmpty() ) in detail_SortPriorityList()302 internal::BasicSound& front = tmplist[i].GetFront(); in detail_SortPriorityList()303 tmplist[i].PopFront(); in detail_SortPriorityList()