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Searched refs:time_birth (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleAnimationOption.cpp99 ParticleTime time_birth = time - birth; in EvaluateAnimationFrame() local
100 return time_birth.Interp(life, (int)this->GetAnimationDuration()); in EvaluateAnimationFrame()
Dgfx_ParticleSet.cpp2063 ParticleTime time_birth = time - birth[index]; in ParticleRandomUpdater()
2066 math::FFloor(time_birth.GetFloat32Value() / interval) in ParticleRandomUpdater()