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Searched refs:texturesCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp38 const int texturesCount = src.GetTexturesCount(); in CloneTextureAnimMember() local
40 allocator->Alloc(sizeof(nw::ut::Offset) * texturesCount); in CloneTextureAnimMember()
45 allocator->Alloc(sizeof(nw::gfx::ResReferenceTextureData) * texturesCount); in CloneTextureAnimMember()
49 for (int i = 0; i < texturesCount; ++i) in CloneTextureAnimMember()
82 anim->m_TexturesTableCount = texturesCount; in CloneTextureAnimMember()
97 const int texturesCount = anim.GetTexturesCount(); in DestroyTextureAnimMember() local
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h920 int texturesCount = this->GetTexturesCount(); in IsValidRevision() local
921 for (int i = 0 ; i < texturesCount ; ++i ) in IsValidRevision()