Searched refs:textureSetting (Results 1 – 1 of 1) sorted by relevance
262 u32 textureSetting = 0; in ActivateTextureCoordinators() local265 textureSetting = TEXCOORD_SETTING[texCoordMaterial.GetTextureCoordinateConfig()]; in ActivateTextureCoordinators()271 textureSetting | (0x1 << 12), in ActivateTextureCoordinators()545 u32 textureSetting = 0; in ActivateParticleTextureCoordinators() local548 textureSetting = TEXCOORD_SETTING[texCoordMaterial.GetTextureCoordinateConfig()]; in ActivateParticleTextureCoordinators()554 textureSetting | (0x1 << 12), in ActivateParticleTextureCoordinators()