Searched refs:textureMapperNum (Results 1 – 1 of 1) sorted by relevance
100 int textureMapperNum = this->GetTextureMappersCount(); in Cleanup() local101 for ( int i = 0; i < textureMapperNum; ++i ) in Cleanup()125 s32 textureMapperNum = resMaterial.GetTextureMappersCount(); in SetupTextures() local128 for ( int i = 0; i < textureMapperNum; ++i ) in SetupTextures()538 const int textureMapperNum = GetTextureMappersCount(); in ForceSetupTexture() local541 for (int idx = 0; idx < textureMapperNum; ++idx) in ForceSetupTexture()