Searched refs:textureCoordinatorHash (Results 1 – 3 of 3) sorted by relevance
98 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate() local99 if (textureCoordinatorHash != materialHash.textureCoordinator) in Activate()103 materialHash.textureCoordinator = textureCoordinatorHash; in Activate()
116 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate() local117 …bool isTextureCoordinatorEnabled = (textureCoordinatorHash == 0x0) || (textureCoordinatorHash != m… in Activate()121 materialHash.textureCoordinator = textureCoordinatorHash; in Activate()
101 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate() local102 …ol isTextureCoordinatorEnabled = (textureCoordinatorHash != materialHash.textureCoordinator) || te… in Activate()106 materialHash.textureCoordinator = textureCoordinatorHash; in Activate()