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Searched refs:textureCombiner (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleMaterialActivator.cpp128 …sEnabled = (textureCombinersHash == 0x0) || (textureCombinersHash != materialHash.textureCombiner); in Activate()
132 materialHash.textureCombiner = textureCombinersHash; in Activate()
Dgfx_SimpleMaterialActivator.cpp181 …sEnabled = (textureCombinersHash == 0x0) || (textureCombinersHash != materialHash.textureCombiner); in Activate()
185 materialHash.textureCombiner = textureCombinersHash; in Activate()
Dgfx_MaterialActivator.cpp172 …bool isTextureCombinersEnabled = (textureCombinersHash != materialHash.textureCombiner) || texture… in Activate()
177 materialHash.textureCombiner = textureCombinersHash; in Activate()
Dgfx_DirectMaterialActivator.cpp131 materialHash.textureCombiner = 0x0; in Activate()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h795 ResTextureCombiner textureCombiner = fragmentShader.GetTextureCombiners(stage); in ActivateTextureCombiners() local
800 textureCombiner.GetConstant(), in ActivateTextureCombiners()
803 textureCombiner.SetConstantCmd( constantU32 ); in ActivateTextureCombiners()
805 …internal::NWUseCmdlist<sizeof(textureCombiner.ref().m_CommandBuffer)>( reinterpret_cast<const u32*… in ActivateTextureCombiners()
Dgfx_RenderContext.h150 u32 textureCombiner; member
684 textureCombiner = resetValue; in ResetMaterialHash()