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Searched refs:texName (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Util.cpp293 GLuint texName = TextureInfo::INVALID; in LoadTexture() local
300 glGenTextures(1, &texName); in LoadTexture()
302 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture()
373 area, NN_GX_MEM_TEXTURE, texName, imageSize); in LoadTexture()
388 texName = u32(address) | u32(area / NN_GX_MEM_FCRAM); in LoadTexture()
403 texName, in LoadTexture()
416 GLuint texName = texInfo.GetTextureObject(); in DeleteTexture() local
417 if (texName != texInfo.INVALID) in DeleteTexture()
419 glDeleteTextures(1, &texName); in DeleteTexture()
426 u32 texName = texInfo.GetTextureObject(); in DeleteTexture() local
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/NW4C-2.0.3/sources/libraries/font/
Dfont_ResFontBase.cpp527 const GLuint texName = 0; in GenTextureNames() local
530 texObjs[i].Set(texName, this, pImage, format, tg.sheetWidth, tg.sheetHeight); in GenTextureNames()
549 const GLuint texName = texObjs[i].GetName(); in DeleteTextureNames() local
550 if (texName != 0) in DeleteTextureNames()
552 glDeleteTextures(1, &texName); in DeleteTextureNames()
Dfont_CharWriter.cpp436 GLuint texName = 0; in LoadTexture() local
440 texName = m_pTextWriterResource->GetTextureID(); in LoadTexture()
445 texName = glyph.pTextureObject->GetName(); in LoadTexture()
446 if (texName == 0) in LoadTexture()
448 glGenTextures(1, &texName); in LoadTexture()
449 const_cast<internal::TextureObject*>(glyph.pTextureObject)->SetName(texName); in LoadTexture()
458 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture()
/NW4C-2.0.3/include/nw/font/
Dfont_Font.h79 void SetName(u32 texName) in SetName() argument
81 m_Name = texName; in SetName()