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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MaterialState.cpp316 math::MTX34 texMtx34; in ActivateTextureCoordinators() local
331 texMtx34.v[0] = texMtx.v[0]; in ActivateTextureCoordinators()
332 texMtx34.v[1] = texMtx.v[1]; in ActivateTextureCoordinators()
333 texMtx34.v[2] = texMtx.v[2]; in ActivateTextureCoordinators()
335 coordinator.GetTextureMatrix().v[0] = texMtx34.v[0]; in ActivateTextureCoordinators()
336 coordinator.GetTextureMatrix().v[1] = texMtx34.v[1]; in ActivateTextureCoordinators()
337 coordinator.GetTextureMatrix().v[2] = texMtx34.v[2]; in ActivateTextureCoordinators()
342 texMtx34 = coordinator.GetTextureMatrix(); in ActivateTextureCoordinators()
375 projectionTranslate.x = texMtx34._03; in ActivateTextureCoordinators()
376 projectionTranslate.y = texMtx34._13; in ActivateTextureCoordinators()
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