Searched refs:texMap (Results 1 – 10 of 10) sorted by relevance
57 return sizeof(TexMap) * bitNums.texMap; in CalcOffsetTexSRTAry()312 ptr->texMap = 0; in InitMatMemNums()339 if ( m_MemCap.texMap < texMapNum in ReserveMem()366 m_MemCap.texMap = texMapNum; in ReserveMem()472 NW_ASSERT(num <= m_MemCap.texMap); in SetTexMapNum()478 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum()484 m_MemNum.texMap = num; in SetTexMapNum()649 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics() local652 lyt::CalcTextureMtx(&texMtx, texSRT, texMap); in SetupGraphics()660 if (m_MemNum.texMap > 0) in SetupGraphics()[all …]
53 Picture::Picture(const TexMap& texMap) in Picture() argument63 Append(texMap); in Picture()162 Picture::Append(const TexMap& texMap) in Append() argument172 m_pMaterial->SetTexMap(texIdx, texMap); in Append()
86 const TexMap& texMap = pMaterial->GetTexMap( i ); in CalcTextureCoords() local87 const f32 adjust_x = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureCoords()88 const f32 adjust_y = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureCoords()
455 CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap) in CalcTextureMtx() argument491 f32 su = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureMtx()492 f32 sv = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureMtx()
657 const TexMap& __restrict texMap = pMaterial->GetTexMap( i ); in SetUpTextures() local660 if ( c[ idxTextureAddr ] != texMap.GetPhysicalAddress() / 8 in SetUpTextures()661 || c[ idxWrapFilter ] != texMap.GetU32WrapFilter() in SetUpTextures()664 c[ idxWidthHeight ] = texMap.GetU32WidthHeight(); in SetUpTextures()665 c[ idxTextureAddr ] = texMap.GetPhysicalAddress() / 8; in SetUpTextures()666 c[ idxFormat ] = texMap.GetU32Format(); in SetUpTextures()667 c[ idxWrapFilter ] = texMap.GetU32WrapFilter(); in SetUpTextures()
48 u32 texMap: 2; member155 return u8(m_MemCap.texMap); in GetTexMapCap()265 return u8(m_MemNum.texMap); in GetTexMapNum()342 NW_ASSERT(idx < m_MemNum.texMap); in GetTexMap()363 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()385 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
75 explicit Picture(const TexMap& texMap);109 virtual void Append(const TexMap& texMap);
392 void Set(const TexMap& texMap) in Set() argument394 *this = texMap; in Set()
280 void CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap);
543 ResPixelBasedTextureMapper texMap = GetTextureMappers(idx); in ForceSetupTexture() local544 if (texMap.IsValid()) in ForceSetupTexture()546 ResReferenceTexture target = ResDynamicCast<ResReferenceTexture>(texMap.GetTexture()); in ForceSetupTexture()553 texMap.ForceSetupTexture(texture); in ForceSetupTexture()557 ResTexture imageTexture = texMap.GetTexture().Dereference(); in ForceSetupTexture()