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Searched refs:texMap (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Material.cpp57 return sizeof(TexMap) * bitNums.texMap; in CalcOffsetTexSRTAry()
312 ptr->texMap = 0; in InitMatMemNums()
339 if ( m_MemCap.texMap < texMapNum in ReserveMem()
366 m_MemCap.texMap = texMapNum; in ReserveMem()
472 NW_ASSERT(num <= m_MemCap.texMap); in SetTexMapNum()
478 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum()
484 m_MemNum.texMap = num; in SetTexMapNum()
649 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics() local
652 lyt::CalcTextureMtx(&texMtx, texSRT, texMap); in SetupGraphics()
660 if (m_MemNum.texMap > 0) in SetupGraphics()
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Dlyt_Picture.cpp53 Picture::Picture(const TexMap& texMap) in Picture() argument
63 Append(texMap); in Picture()
162 Picture::Append(const TexMap& texMap) in Append() argument
172 m_pMaterial->SetTexMap(texIdx, texMap); in Append()
Dlyt_DrawerUniform.cpp86 const TexMap& texMap = pMaterial->GetTexMap( i ); in CalcTextureCoords() local
87 const f32 adjust_x = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureCoords()
88 const f32 adjust_y = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureCoords()
Dlyt_Util.cpp455 CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap) in CalcTextureMtx() argument
491 f32 su = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureMtx()
492 f32 sv = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureMtx()
Dlyt_DrawerGraphics.cpp657 const TexMap& __restrict texMap = pMaterial->GetTexMap( i ); in SetUpTextures() local
660 if ( c[ idxTextureAddr ] != texMap.GetPhysicalAddress() / 8 in SetUpTextures()
661 || c[ idxWrapFilter ] != texMap.GetU32WrapFilter() in SetUpTextures()
664 c[ idxWidthHeight ] = texMap.GetU32WidthHeight(); in SetUpTextures()
665 c[ idxTextureAddr ] = texMap.GetPhysicalAddress() / 8; in SetUpTextures()
666 c[ idxFormat ] = texMap.GetU32Format(); in SetUpTextures()
667 c[ idxWrapFilter ] = texMap.GetU32WrapFilter(); in SetUpTextures()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Material.h48 u32 texMap: 2; member
155 return u8(m_MemCap.texMap); in GetTexMapCap()
265 return u8(m_MemNum.texMap); in GetTexMapNum()
342 NW_ASSERT(idx < m_MemNum.texMap); in GetTexMap()
363 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
385 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
Dlyt_Picture.h75 explicit Picture(const TexMap& texMap);
109 virtual void Append(const TexMap& texMap);
Dlyt_TexMap.h392 void Set(const TexMap& texMap) in Set() argument
394 *this = texMap; in Set()
Dlyt_Util.h280 void CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap);
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp543 ResPixelBasedTextureMapper texMap = GetTextureMappers(idx); in ForceSetupTexture() local
544 if (texMap.IsValid()) in ForceSetupTexture()
546 ResReferenceTexture target = ResDynamicCast<ResReferenceTexture>(texMap.GetTexture()); in ForceSetupTexture()
553 texMap.ForceSetupTexture(texture); in ForceSetupTexture()
557 ResTexture imageTexture = texMap.GetTexture().Dereference(); in ForceSetupTexture()