Searched refs:targetObject (Results 1 – 2 of 2) sorted by relevance
384 nw::gfx::SceneObject* targetObject = NULL; in FindObjectByName() local391 targetObject = *obj; in FindObjectByName()396 return targetObject; in FindObjectByName()652 nw::gfx::SceneObject* targetObject = FindObjectByName(objects, objectName); in BindAnimationByName() local654 if (!targetObject) in BindAnimationByName()675 targetObject, in BindAnimationByName()
418 nw::gfx::SceneObject* targetObject; in BuildAnimations() local419 targetObject = nw::demo::Utility::FindObjectByName( in BuildAnimations()422 NW_NULL_ASSERT(targetObject); in BuildAnimations()428 …nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(targetObject); in BuildAnimations()438 targetObject, in BuildAnimations()