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Searched refs:targetObjSkipFlag (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AnimBinding.cpp79 bool targetObjSkipFlag = false; in EvaluateSimple() local
88 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple()
126 bool targetObjSkipFlag = false; in EvaluateBlender() local
130 EvaluateMember(animGroup, memberIdx, animObj, lastTargetObjIdx, targetObjSkipFlag); in EvaluateBlender()
182 …oup* animGroup, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag) in EvaluateMember() argument
193 targetObjSkipFlag = !preEvaluateCallback(animGroup, targetObjIdx); in EvaluateMember()
196 if (targetObjSkipFlag) in EvaluateMember()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimBinding.h397 …p, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag); //!< @deta…