Searched refs:targetObjSkipFlag (Results 1 – 2 of 2) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimBinding.cpp | 79 bool targetObjSkipFlag = false; in EvaluateSimple() local 88 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple() 126 bool targetObjSkipFlag = false; in EvaluateBlender() local 130 EvaluateMember(animGroup, memberIdx, animObj, lastTargetObjIdx, targetObjSkipFlag); in EvaluateBlender() 182 …oup* animGroup, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag) in EvaluateMember() argument 193 targetObjSkipFlag = !preEvaluateCallback(animGroup, targetObjIdx); in EvaluateMember() 196 if (targetObjSkipFlag) in EvaluateMember()
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_AnimBinding.h | 397 …p, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag); //!< @deta…
|