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Searched refs:starter (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimEventPlayer.cpp81 SoundStartable& starter, in StartEvent() argument
89 if ( ! starter.StartSound( &m_Handle, soundLabel ).IsSuccess() ) in StartEvent()
96 if ( ! starter.StartSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in StartEvent()
108 SoundStartable& starter, in HoldEvent() argument
116 if ( ! starter.HoldSound( &m_Handle, soundLabel ).IsSuccess() ) in HoldEvent()
123 if ( ! starter.HoldSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in HoldEvent()
Dsnd_AnimSoundImpl.cpp30 SoundStartable& starter, in AnimSoundImpl() argument
33 : m_Starter( starter ), in AnimSoundImpl()
/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimEventPlayer.h59 SoundStartable& starter,
63 SoundStartable& starter,
Dsnd_AnimSound.h171 TAnimSound( SoundStartable& starter ) in TAnimSound() argument
172 : m_Impl( starter, m_EventPlayers, EVENT_PLAYER_NUM ) in TAnimSound()
Dsnd_AnimSoundImpl.h66 SoundStartable& starter,