Searched refs:soundLabel (Results 1 – 5 of 5) sorted by relevance
88 const char* soundLabel = eventInfo.GetSoundLabel(); in StartEvent() local89 if ( ! starter.StartSound( &m_Handle, soundLabel ).IsSuccess() ) in StartEvent()115 const char* soundLabel = eventInfo.GetSoundLabel(); in HoldEvent() local116 if ( ! starter.HoldSound( &m_Handle, soundLabel ).IsSuccess() ) in HoldEvent()
177 const char* soundLabel, in HoldSound() argument181 u32 soundId = detail_GetItemId( soundLabel ); in HoldSound()
118 const char* soundLabel = eventInfo->GetSoundLabel(); in ConvertSoundId() local119 if ( ! soundLabel ) in ConvertSoundId()126 arc.GetItemId( soundLabel ); in ConvertSoundId()
147 const char* soundLabel,
58 const char* soundLabel,