Searched refs:soundGroupId (Results 1 – 8 of 8) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_HioSoundArchive.cpp | 272 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() local 274 bool ret = m_ArchiveReader.ReadSoundGroupInfo( soundGroupId, &info ); in LoadHeader() 276 soundGroupId, ret, info.startId, info.endId, info.fileIdTable->count ); in LoadHeader()
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| D | snd_SoundArchive.cpp | 183 bool SoundArchive::detail_ReadSoundGroupInfo( ItemId soundGroupId, SoundGroupInfo* info ) const in detail_ReadSoundGroupInfo() argument 185 return m_pFileReader->ReadSoundGroupInfo( soundGroupId, info ); in detail_ReadSoundGroupInfo()
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| D | snd_RomSoundArchive.cpp | 385 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() local 387 bool ret = m_ArchiveReader.ReadSoundGroupInfo( soundGroupId, &info ); in LoadHeader() 389 soundGroupId, ret, info.startId, info.endId, info.fileIdTable->count ); in LoadHeader()
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| D | snd_SoundArchiveFileReader.cpp | 248 SoundArchive::ItemId soundGroupId, SoundArchive::SoundGroupInfo* info ) const in ReadSoundGroupInfo() argument 253 …const SoundArchiveFile::SoundGroupInfo* data = m_pInfoBlockBody->GetSoundGroupInfo( soundGroupId ); in ReadSoundGroupInfo()
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| D | snd_SoundArchiveLoader.cpp | 998 SoundArchive::ItemId soundGroupId, in LoadSoundGroup() argument 1005 if ( ! m_pSoundArchive->detail_ReadSoundGroupInfo( soundGroupId, &info ) ) in LoadSoundGroup() 1031 if ( ! LoadWaveSound( id, pAllocator, loadFlag, loadBlockSize, soundGroupId ) ) in LoadSoundGroup()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchiveFileReader.h | 89 SoundArchive::ItemId soundGroupId,
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| D | snd_SoundArchiveLoader.h | 288 SoundArchive::ItemId soundGroupId,
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| D | snd_SoundArchiveFile.h | 231 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const;
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