Home
last modified time | relevance | path

Searched refs:soundGroupId (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_HioSoundArchive.cpp272 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() local
274 bool ret = m_ArchiveReader.ReadSoundGroupInfo( soundGroupId, &info ); in LoadHeader()
276 soundGroupId, ret, info.startId, info.endId, info.fileIdTable->count ); in LoadHeader()
Dsnd_SoundArchive.cpp183 bool SoundArchive::detail_ReadSoundGroupInfo( ItemId soundGroupId, SoundGroupInfo* info ) const in detail_ReadSoundGroupInfo() argument
185 return m_pFileReader->ReadSoundGroupInfo( soundGroupId, info ); in detail_ReadSoundGroupInfo()
Dsnd_RomSoundArchive.cpp385 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() local
387 bool ret = m_ArchiveReader.ReadSoundGroupInfo( soundGroupId, &info ); in LoadHeader()
389 soundGroupId, ret, info.startId, info.endId, info.fileIdTable->count ); in LoadHeader()
Dsnd_SoundArchiveFileReader.cpp248 SoundArchive::ItemId soundGroupId, SoundArchive::SoundGroupInfo* info ) const in ReadSoundGroupInfo() argument
253 …const SoundArchiveFile::SoundGroupInfo* data = m_pInfoBlockBody->GetSoundGroupInfo( soundGroupId ); in ReadSoundGroupInfo()
Dsnd_SoundArchiveLoader.cpp998 SoundArchive::ItemId soundGroupId, in LoadSoundGroup() argument
1005 if ( ! m_pSoundArchive->detail_ReadSoundGroupInfo( soundGroupId, &info ) ) in LoadSoundGroup()
1031 if ( ! LoadWaveSound( id, pAllocator, loadFlag, loadBlockSize, soundGroupId ) ) in LoadSoundGroup()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h89 SoundArchive::ItemId soundGroupId,
Dsnd_SoundArchiveLoader.h288 SoundArchive::ItemId soundGroupId,
Dsnd_SoundArchiveFile.h231 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const;