Searched refs:soundArchiveData (Results 1 – 4 of 4) sorted by relevance
61 bool MemorySoundArchive::Initialize( const void* soundArchiveData ) in Initialize() argument63 NW_NULL_ASSERT( soundArchiveData ); in Initialize()64 NW_ALIGN4_ASSERT( soundArchiveData ); in Initialize()66 m_FileReader.Initialize( soundArchiveData ); in Initialize()73 ut::AddOffsetToPtr( soundArchiveData, infoBlockOffset ) in Initialize()89 ut::AddOffsetToPtr( soundArchiveData, stringBlockOffset )); in Initialize()92 m_pData = soundArchiveData; in Initialize()
34 bool IsValidFileHeader( const void* soundArchiveData ) in IsValidFileHeader() argument37 *reinterpret_cast<const ut::BinaryFileHeader*>( soundArchiveData ); in IsValidFileHeader()82 void SoundArchiveFileReader::Initialize( const void* soundArchiveData ) in Initialize() argument84 NW_NULL_ASSERT( soundArchiveData ); in Initialize()85 if ( ! IsValidFileHeader( soundArchiveData ) ) return; in Initialize()88 *reinterpret_cast<const SoundArchiveFile::FileHeader*>( soundArchiveData ); in Initialize()
82 bool Initialize( const void* soundArchiveData );
38 void Initialize( const void* soundArchiveData );