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Searched refs:shaderVtxAttrNum (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp292 …u32 shaderVtxAttrNum = shaderInfo->GetInputRegisterNum( shaderProgramDesc.GetVertexShaderIndex() ); in SetupActivateVertexAttributeCommand_() local
299 s32 inputRegNum = shaderVtxAttrNum; in SetupActivateVertexAttributeCommand_()
468 while ( inputIndex < shaderVtxAttrNum ) in SetupActivateVertexAttributeCommand_()
470 s32 usage = shaderVtxAttrNum - 1; in SetupActivateVertexAttributeCommand_()