Searched refs:shaderProgramDescription (Results 1 – 2 of 2) sorted by relevance
73 ShaderProgram::ActivateDescription(ResShaderProgramDescription shaderProgramDescription) in ActivateDescription() argument76 ResBinaryShader shader = ResBinaryShader( shaderProgramDescription.GetOwnerShaderData() ); in ActivateDescription()77 bool hasGeometry = (shaderProgramDescription.GetGeometryShaderIndex() >= 0); in ActivateDescription()108 NW_NULL_ASSERT( shaderProgramDescription.ref().m_CommandCache ); in ActivateDescription()109 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()112 …m_UniformLocation = static_cast<ShaderUniformLocation*>(shaderProgramDescription.GetUniformLocatio… in ActivateDescription()113 m_ProgramObject = shaderProgramDescription.GetProgramObject(); in ActivateDescription()118 …m_VertexIntUniforms[0] |= shaderBinaryInfo->GetBoolConstant( shaderProgramDescription.GetVer… in ActivateDescription()122 …m_GeometryIntUniforms[0] |= shaderBinaryInfo->GetBoolConstant( shaderProgramDescription.GetGeometr… in ActivateDescription()125 m_Description = shaderProgramDescription; in ActivateDescription()
67 void ActivateDescription(ResShaderProgramDescription shaderProgramDescription);