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Searched refs:shaderBuffer (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp353 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local
356 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont()
369 if ( fontBuffer != NULL && shaderBuffer != NULL ) in InitializeFont()
371 …result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffe… in InitializeFont()
374 os::SafeFree(shaderBuffer, allocator); in InitializeFont()
399 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local
402 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont()
414 …bool result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBinary, fontSize, draw… in InitializeFont()
416 os::SafeFree(shaderBuffer, allocator); in InitializeFont()