| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_FragmentLight.cpp | 231 resFragmentLight->toUserDataDic.set_ptr( NULL ); in CreateResFragmentLight() 233 resFragmentLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFragmentLight() 238 resFragmentLight->toChildrenTable.set_ptr( NULL ); in CreateResFragmentLight() 240 resFragmentLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResFragmentLight() 257 distanceSampler->toTargetLut.set_ptr(NULL); in CreateResFragmentLight() 258 distanceSampler->toPath.set_ptr(NULL); in CreateResFragmentLight() 267 referenceAngleSampler->toPath.set_ptr(NULL); in CreateResFragmentLight() 268 referenceAngleSampler->toTargetLut.set_ptr(NULL); in CreateResFragmentLight() 270 angleSampler->toSampler.set_ptr(referenceAngleSampler); in CreateResFragmentLight() 274 resFragmentLight->toDistanceSampler.set_ptr( distanceSampler ); in CreateResFragmentLight() [all …]
|
| D | gfx_Material.cpp | 338 buffer->toName.set_ptr(NULL); in CopyResMaterial() 339 buffer->toShader.set_ptr(NULL); in CopyResMaterial() 341 buffer->toShaderParametersTable.set_ptr(NULL); in CopyResMaterial() 342 buffer->toTextureMappers[0].set_ptr(NULL); in CopyResMaterial() 343 buffer->toTextureMappers[1].set_ptr(NULL); in CopyResMaterial() 344 buffer->toTextureMappers[2].set_ptr(NULL); in CopyResMaterial() 345 buffer->toProceduralTextureMapper.set_ptr(NULL); in CopyResMaterial() 346 buffer->toFragmentShader.set_ptr(NULL); in CopyResMaterial() 379 buffer->toShaderParametersTable.set_ptr(offsets); in CopyResMaterial() 385 offsets[i].set_ptr(NULL); in CopyResMaterial() [all …]
|
| D | gfx_AmbientLight.cpp | 150 resAmbientLight->toUserDataDic.set_ptr( NULL ); in CreateResAmbientLight() 153 resAmbientLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResAmbientLight() 158 resAmbientLight->toChildrenTable.set_ptr( NULL ); in CreateResAmbientLight() 160 resAmbientLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResAmbientLight()
|
| D | gfx_HemiSphereLight.cpp | 152 resHemiSphereLight->toUserDataDic.set_ptr( NULL ); in CreateResHemiSphereLight() 154 resHemiSphereLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResHemiSphereLight() 159 resHemiSphereLight->toChildrenTable.set_ptr( NULL ); in CreateResHemiSphereLight() 161 resHemiSphereLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResHemiSphereLight()
|
| D | gfx_VertexLight.cpp | 170 resVertexLight->toUserDataDic.set_ptr( NULL ); in CreateResVertexLight() 172 resVertexLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResVertexLight() 177 resVertexLight->toChildrenTable.set_ptr( NULL ); in CreateResVertexLight() 179 resVertexLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResVertexLight()
|
| D | gfx_Fog.cpp | 155 resFog->toUserDataDic.set_ptr( NULL ); in CreateResFog() 157 resFog->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFog() 162 resFog->toChildrenTable.set_ptr( NULL ); in CreateResFog() 164 resFog->toAnimGroupsDic.set_ptr( NULL ); in CreateResFog() 183 resFog->toFogUpdater.set_ptr( fogUpdater ); in CreateResFog() 184 resFog->toFogSampler.set_ptr( fogSampler ); in CreateResFog() 192 fogSampler->toCommandCacheTable.set_ptr( tableMemory ); in CreateResFog()
|
| D | gfx_ParticleUtil.cpp | 750 dstData->toParticleAnimation.set_ptr(dstPtr); in DuplicateResParticleUpdater() 759 dstAnimation->toAnimationEnabledTable.set_ptr(dstPtr); in DuplicateResParticleUpdater() 769 dstAnimation->toAnimationDataTable.set_ptr(dstPtr); in DuplicateResParticleUpdater() 781 dstAnimation->toParticleAnimationOption.set_ptr(dstPtr); in DuplicateResParticleUpdater() 803 childData->toParticleSetPath.set_ptr((const char*)dstPtr); in DuplicateResParticleUpdater() 815 childData->toParticleForm.set_ptr(dstPtr); in DuplicateResParticleUpdater() 827 childData->toTiming.set_ptr(dstPtr); in DuplicateResParticleUpdater()
|
| D | gfx_Camera.cpp | 205 resCamera->toViewUpdater.set_ptr(this->m_ViewUpdater->GetResource().ptr()); in Create() 206 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create() 245 resCamera->toUserDataDic.set_ptr( NULL ); in Create() 248 resCamera->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in Create() 253 resCamera->toChildrenTable.set_ptr( NULL ); in Create() 255 resCamera->toAnimGroupsDic.set_ptr( NULL ); in Create() 1124 cameraData->toViewUpdater.set_ptr(viewUpdaterData); in StoreOriginal() 1160 cameraData->toProjectionUpdater.set_ptr(projectionUpdaterData); in StoreOriginal() 1181 resCamera.ref().toProjectionUpdater.set_ptr(NULL); in DestroyResCamera() 1186 resCamera.ref().toViewUpdater.set_ptr(NULL); in DestroyResCamera()
|
| D | gfx_Model.cpp | 411 buffer[i].toOwnerModel.set_ptr(GetResModel().ptr()); in CreateResMeshes() 412 meshOffsets[i].set_ptr(&buffer[i]); in CreateResMeshes()
|
| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 58 texture.toName.set_ptr(srcTexture->toName.to_ptr()); in CloneTextureAnimMember() 60 texture.toUserDataDic.set_ptr(srcTexture->toUserDataDic.to_ptr()); in CloneTextureAnimMember() 64 texture.toPath.set_ptr(srcTexture->toPath.to_ptr()); in CloneTextureAnimMember() 65 texture.toTargetTexture.set_ptr(NULL); // ここはsetupで解決される in CloneTextureAnimMember() 67 texturesTable[i].set_ptr(&texture); in CloneTextureAnimMember() 79 anim->toCurve.set_ptr(src.ptr()->toCurve.to_ptr()); in CloneTextureAnimMember() 83 anim->toTexturesTable.set_ptr(texturesTable); in CloneTextureAnimMember() 86 anim->toPath.set_ptr(src.ptr()->toPath.to_ptr()); in CloneTextureAnimMember() 127 animData->toName.set_ptr(src.ptr()->toName.to_ptr()); in CloneTextureAnim() 128 animData->toTargetAnimGroupName.set_ptr(src.ptr()->toTargetAnimGroupName.to_ptr()); in CloneTextureAnim() [all …]
|
| D | anim_ResAnim.cpp | 261 dst->set_ptr(GetTextures(textureIndex).ptr()); in EvaluateResult() 278 dst->set_ptr(src->to_ptr()); in ApplyCache() 539 data->toName.set_ptr(""); in CreateEmptyResAnim() 540 data->toTargetAnimGroupName.set_ptr(targetAnimGroupName); in CreateEmptyResAnim() 544 data->toMemberAnimSetDic.set_ptr(dicData); in CreateEmptyResAnim() 546 data->toUserDataDic.set_ptr(dicData); in CreateEmptyResAnim()
|
| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResUtil.cpp | 70 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget() 97 referenceTexture.ref().toTargetTexture.set_ptr(referenceResult.first.ptr()); in GetReferenceTextureTarget() 103 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.ptr()); in GetReferenceTextureTarget() 130 referenceShader.ref().toTargetShader.set_ptr(referenceResult.first.ptr()); in GetReferenceShaderTarget() 136 referenceShader.ref().toTargetShader.set_ptr(resShader.ptr()); in GetReferenceShaderTarget()
|
| D | gfx_ResTexture.cpp | 466 resRefTex.ref().toTargetTexture.set_ptr(NULL); in ResReferenceTexture_Cleanup() 621 textureData->toName.set_ptr(NULL); in Create() 623 textureData->toUserDataDic.set_ptr(NULL); in Create() 690 imageData->toImageDataTable.set_ptr(buffer); in Create() 695 imageData->toImageDataTable.set_ptr(NULL); in Create() 700 textureData->toImage.set_ptr(imageData); in Create() 739 textureData->toName.set_ptr(NULL); in Create() 741 textureData->toUserDataDic.set_ptr(NULL); in Create() 818 … imageData[i].toImageDataTable.set_ptr(reinterpret_cast<void*>(bufferMemory + byteCount * i)); in Create() 823 imageData[i].toImageDataTable.set_ptr(NULL); in Create() [all …]
|
| D | gfx_ResTextureMapper.cpp | 236 textureMapper->toTexture.set_ptr(referenceTexture.ptr()); in ResPixelBasedTextureMapper_CloneDynamic() 260 textureMapper->toSampler.set_ptr(textureSampler); in ResPixelBasedTextureMapper_CloneDynamic() 261 textureSampler->toOwner.set_ptr(textureMapper); in ResPixelBasedTextureMapper_CloneDynamic() 299 textureMapper->toTexture.set_ptr(referenceTexture.ptr()); in ResProceduralTextureMapper_CloneDynamic() 502 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.Dereference().ptr()); in SetTexture() 562 texture->toName.set_ptr(NULL); in ReferResTexture() 563 texture->toPath.set_ptr(NULL); in ReferResTexture() 564 texture->toTargetTexture.set_ptr(NULL); in ReferResTexture() 570 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture() 575 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture() [all …]
|
| D | gfx_ResLookupTable.cpp | 88 referLut.ref().toTargetLut.set_ptr(NULL); in ResReferenceLut_Cleanup() 148 ref().toTargetLut.set_ptr(lut.ptr()); in ForceSetup()
|
| D | gfx_ResMaterial.cpp | 96 resShader.ref().toTargetShader.set_ptr(NULL); in Cleanup() 410 referenceShader.ref().toTargetShader.set_ptr(resShader.Dereference().ptr()); in SetShader()
|
| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimBlend.h | 591 dstOffset->set_ptr(srcOffset->to_ptr()); in Override() 607 dstOffset->set_ptr(srcOffset->to_ptr()); in Apply() 615 dstOffset->set_ptr(srcOffset->to_ptr()); in ConvertToAnimResult()
|
| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResDictionary.h | 323 resData->data[0].ofsString.set_ptr(NULL); in InitializeResDicPatricia() 324 resData->data[0].ofsData.set_ptr(NULL); in InitializeResDicPatricia()
|
| D | ut_ResTypes.h | 166 void set_ptr(const char* ptr) in set_ptr() function 194 void set_ptr(const void* ptr) in set_ptr() function
|
| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResLight.h | 287 referenceLut.ref().toTargetLut.set_ptr(lookupTable.ptr()); in NW_RES_CTOR_INHERIT()
|
| D | gfx_ResFragmentShader.h | 465 referenceLut.ref().toTargetLut.set_ptr(resImageLookupTable.ptr()); in SetSampler()
|