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Searched refs:setFrame (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp83 void SmParticle::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
94 if (setFrame > endFrame) in SetAnimationFrame()
96 setFrame = endFrame; in SetAnimationFrame()
100 if (m_AnimationFrame != setFrame) return; in SetAnimationFrame()
105 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
108 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmLayout.cpp137 SmLayout::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
139 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmModel.cpp292 SmModel::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
294 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmCamera.cpp252 SmCamera::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
257 m_AnimationFrame = setFrame; in SetAnimationFrame()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmModel.h92 void SetAnimationFrame( f32 setFrame );
DSmParticle.h55 void SetAnimationFrame( f32 setFrame );
DSmLayout.h164 void SetAnimationFrame( f32 setFrame );
DSmCamera.h204 void SetAnimationFrame( f32 setFrame );